#include "xemu/emutools.h"
#include "xemu/emutools_hid.h"
#include "console.h"
#include "hardware.h"
#include <string.h>
#include "xemu/vgafonts.c"
Go to the source code of this file.
◆ CHARACTER_SET_DEFINER_8X16
#define CHARACTER_SET_DEFINER_8X16 static const Uint8 chargen[] |
◆ clear_emu_events()
void clear_emu_events |
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void |
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◆ conputs()
void conputs |
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const char * |
s | ) |
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◆ console_cursor_blink()
void console_cursor_blink |
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int |
delay | ) |
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◆ console_init()
int console_init |
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int |
width, |
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int |
height, |
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int |
zoom_percent, |
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int * |
map_to_ram, |
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int |
baud_emu |
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) |
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◆ console_input()
int console_input |
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void |
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◆ console_iteration()
void console_iteration |
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void |
| ) |
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◆ console_output()
void console_output |
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Uint8 |
data | ) |
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◆ console_status()
int console_status |
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void |
| ) |
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◆ emu_callback_key()
int emu_callback_key |
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int |
pos, |
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SDL_Scancode |
key, |
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int |
pressed, |
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int |
handled |
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) |
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◆ emu_callback_key_raw_sdl()
void emu_callback_key_raw_sdl |
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SDL_KeyboardEvent * |
ev | ) |
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◆ emu_callback_key_textinput_sdl()
void emu_callback_key_textinput_sdl |
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SDL_TextInputEvent * |
ev | ) |
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◆ blinking
◆ cursor_color
◆ phase
◆ phase_counter
◆ text_color
◆ visible