#include "xemu/emutools.h"
#include "xemu/emutools_hid.h"
#include "console.h"
#include "hardware.h"
#include <string.h>
#include "xemu/vgafonts.c"
Go to the source code of this file.
◆ CHARACTER_SET_DEFINER_8X16
      
        
          | #define CHARACTER_SET_DEFINER_8X16   static const Uint8 chargen[] | 
      
 
 
◆ clear_emu_events()
      
        
          | void clear_emu_events | ( | void |  | ) |  | 
      
 
 
◆ conputs()
      
        
          | void conputs | ( | const char * | s | ) |  | 
      
 
 
◆ console_cursor_blink()
      
        
          | void console_cursor_blink | ( | int | delay | ) |  | 
      
 
 
◆ console_init()
      
        
          | int console_init | ( | int | width, | 
        
          |  |  | int | height, | 
        
          |  |  | int | zoom_percent, | 
        
          |  |  | int * | map_to_ram, | 
        
          |  |  | int | baud_emu | 
        
          |  | ) |  |  | 
      
 
 
◆ console_input()
      
        
          | int console_input | ( | void |  | ) |  | 
      
 
 
◆ console_iteration()
      
        
          | void console_iteration | ( | void |  | ) |  | 
      
 
 
◆ console_output()
      
        
          | void console_output | ( | Uint8 | data | ) |  | 
      
 
 
◆ console_status()
      
        
          | int console_status | ( | void |  | ) |  | 
      
 
 
◆ emu_callback_key()
      
        
          | int emu_callback_key | ( | int | pos, | 
        
          |  |  | SDL_Scancode | key, | 
        
          |  |  | int | pressed, | 
        
          |  |  | int | handled | 
        
          |  | ) |  |  | 
      
 
 
◆ emu_callback_key_raw_sdl()
      
        
          | void emu_callback_key_raw_sdl | ( | SDL_KeyboardEvent * | ev | ) |  | 
      
 
 
◆ emu_callback_key_textinput_sdl()
      
        
          | void emu_callback_key_textinput_sdl | ( | SDL_TextInputEvent * | ev | ) |  | 
      
 
 
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◆ cursor_color
◆ phase
◆ phase_counter
◆ text_color
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