#include <stdio.h>
#include <SDL.h>
#include "xemu/emutools.h"
#include "vic6561.h"
Go to the source code of this file.
◆ AUX_COLOUR
#define AUX_COLOUR vic_cpal[3] |
◆ BORDER_COLOUR
#define BORDER_COLOUR vic_cpal[1] |
◆ SCREEN_COLOUR
#define SCREEN_COLOUR vic_cpal[0] |
◆ SRAM_COLOUR
#define SRAM_COLOUR vic_cpal[2] |
◆ cpu_vic_reg_read()
Uint8 cpu_vic_reg_read |
( |
int |
addr | ) |
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◆ cpu_vic_reg_write()
void cpu_vic_reg_write |
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int |
addr, |
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Uint8 |
data |
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) |
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◆ vic_init()
void vic_init |
( |
Uint8 ** |
lo8_pointers, |
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Uint8 ** |
hi4_pointers |
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) |
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◆ vic_render_line()
void vic_render_line |
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void |
| ) |
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◆ vic_vsync()
void vic_vsync |
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int |
relock_texture | ) |
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◆ scanline
◆ vic_palette